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Interactive and Immersive Virtual Artworks

Key Module Info

Module code: AD70003E Level: 7 Learning hours: 300 Named Courses: MA New Media Art & Design Credits awarded: 30

Module Summary

This module is designed to investigate the creative and expressive potential of interactive and immersive virtual environments for artists. The focus will be on activating the technology that allows application of the fundamental concepts of active and interactive space. Students will be expected to draw on painterly, sculptural and art historical conceptions of space in the production of such environments.

This module explores the expressive potential of virtual space in the context of a user participatory approach. Advanced concepts of navigation through interactive spaces will be applied to environments evolving from student lead investigations into architectural, sculptural, painterly, animated and virtual reality concepts in art.

Initially students will be asked to explore ways of creating virtual panoramas, objects and scenes by modelling in 3D. These environments will then be exported to a suitable Interactive 3D Content development tool for implementing and testing behavioural interactivity. Thus you will create and experience Real-time Interactive 3D content. The emphasis will be on drop and drag techniques instead of coding.

In critical terms: the student will, from their investigations, select a suitable concept that they feel could benefit from an interactive and immersive treatment; consider this in relation to any existing virtual reality projects; plan, create and present a 3D 'reality' supportive of their chosen concept.

Timetable

Day Time Activity Room Lecturer
Wednesday 13-15 Workshop C336 Olivier Ruellet/Andrew Moller

 

Module Team

Olivier Ruellet - Tutor olivier.ruellet at tvu.ac.uk 020 8231 x Rm C334

Andrew Moller - Tutor andrew.moler at tvu.ac.uk 020 8231 x Rm C334

Lucie Hernandez - Tutor lucie.hernandez at tvu.ac.uk 020 8231 2275 Rm C334


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Module Study Guide
TVU: 2010