3D Animation

Online Module Study Guide

Faculty of the Arts - Thames Valley University

Welcome to the module

Download the Module Study Guide outline as a PDF

The module team:

Module Leader:
Olivier Ruellet - Room G02 - ext. 2414 - olivier.ruellet@tvu.ac.uk

Team members:

Module summary:

This module is designed to give a solid grounding in the essential core skills required to create and produce animated three dimensional computer work for a variety of media, and will introduce students to the principles of key-frame animation through to the creation of a walk-cycle.
This course will guide the student through weekly tutorials covering extensive aspects of 3D animation from a professional outlook.
Over the weeks many principles will be covered which are not just software specific but generic to all types of 3D animation work, enabling the student to have an excellent grounding for the future and to finish the module with a significant amount of high-quality work through weekly practice. The knowledge acquired should enable the student to develop their skills throughout the following years of the course, making themselves adaptable, whether they choose to be character animators, film animators, or game designers.

Timetable:

Available from: http://mercury.tvu.ac.uk/timetables/moduleL4ArtDesign.htm

Basic information about the module:

The aims of the module are to:

  1. Manipulate, transform and manage objects within the constraints of the 3D environment.
  2. Introduce the animation principles of key-framing and timing.
  3. Understand how to prepare a computer generated character for animation.
  4. Prepare CG images for broadcast/presentation.

Learning Outcomes:

Upon completion of this module, the student will demonstrate the ability to:

  1. Successfully produce an animation using key-frames.
  2. Use timing in the construction of an animation.
  3. Successfully orientate and animate the camera within the 3D space.
  4. Prepare a computer generated character for animation.
  5. Understand the rendering process needed to create a sequence of images.

Content of the Module:

Associate Student Scheme short courses:

This module is also taught as part of the Associate Student Scheme; You can download copies of the Module Study Guide outline by clicking on the links below for the following courses: